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Ascension Realms Fight Protocol
ASCENSION
REALMS
Open World Adventure · v1.6.3
Initializing...
0%
⚡ TIP
Loading your adventure...
BUILD v1.6.3
Ascension Realms Fight Protocol
ASCENSION
REALMS
Open World Adventure
Traveler:
UNKNOWN
▶
Continue
No save
›
⚔
New Game
›
⚙
Settings
›
✦
Credits
›
✕
Exit
›
⚔ Frostreach Biome — Coming Soon
◆
💎 Crystals unlock the Weapon Shop
◆
🏆 Boss Encounters — In Development
◆
⭐ Try hero "You" — uses your callsign!
◆
🗺 Drag screen to orbit the camera
◆
⚔ Frostreach Biome — Coming Soon
◆
💎 Crystals unlock the Weapon Shop
Credits
✕ Close
// Team
Lead Developer & Designer
@Dionporsal
3D Engine
Three.js r128
Repository
GitHub
// Tech Stack
HTML5 Canvas
WebGL
Three.js
Vanilla JS
CSS3
Touch API
LocalStorage
Google Fonts
// Thanks
Community & testers
All Players
Typography
Google Fonts
© 2026 Ascension Realms. All Rights Reserved.
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Leave The Realm?
Progress is auto-saved.
Return anytime via Continue.
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Active Development — New content shipping regularly
v1.6.3
|
Last updated
Jun 22, 2026
[
📋
Log
]
[
🛒
Shop
]
📋
Codex
Ascension Realms Fight Protocol
ASCENSION
REALMS FIGHT
Open World Adventure
Enter The Realm
Callsign / Username
🏆
Achievements
📊
Leaderboard
⚙️
Settings
Built by
@Dionporsal
GitHub Repo
Step 01
Choose Your Hero
Begin Adventure
Jake
LV 1
Boss
0 / 0
Active Quest
Crystals
0
Hostiles Defeated
0
Wallet
💎0
JUMP
⚡ SKILL
ATTACK
🤖
No Pet
— Deploy Pet —
STANDBY
🐾 PET
COMPANIONS
✕ Close
Roster
Equipment
Skills
🤖
Robot Drone
TYPE · MECHANICAL
LV 1 — 0 / 100 XP
Deploy
HP
100/100
ATK
12
XP
0%
// ACTIVE PET GEAR SLOTS
Collar
⭕
Empty
Armor
🛡️
Empty
Charm
✨
Empty
// Inventory — Pet Equipment
💎 Buy Equipment from Shop
No Pet Deployed
Deploy a pet to view its skills
Status
YOU HAVE FALLEN
The realm pulls you back from the brink...
Respawn
Main Menu
Development Log
// ARF_DEVLOG.SYS
✕ Close
Current build
v1.6.3
·
Last updated Jun 22, 2026
Patch Notes
Coming Soon
Progress
v1.6.3
Current
Jun 22, 2026
Added free-look camera — drag anywhere on screen to orbit and tilt the view
Movement is now camera-relative with smoother, more agile turning
Added a Callsign/Username field so your name shows in the HUD
New "Player" fighter slot that displays your own callsign as its name
Added blood-splatter impact effects on melee and skill hits
Wider analog joystick response for finer movement control
v1.6.2
Stability
Jun 9, 2026
Added the Weapon Shop — buy and equip bats, hammers, blades & more
Added 10 new playable fighters to the hero roster
Rebuilt low-HP screen feedback with a sharper pulse effect
Fixed enemy health bars occasionally sticking after a kill
Minimap rendering optimized for smoother frame pacing
v1.5.0
Feature
May 14, 2026
Introduced quest tracking HUD with crystal & kill counters
Added XP bar and leveling feedback to the hero panel
New ambient lighting rig for the hero showcase screen
v1.4.0
Balance
Apr 2, 2026
Rebalanced speed/power/HP stats across the full roster
Tuned hostile aggro radius for fairer early encounters
Fixed joystick drift on certain touch devices
v1.2.0
Stability
Feb 19, 2026
Mobile control layout overhaul for smaller screens
Fixed camera clipping through terrain on respawn
v1.0.0
Launch
Jan 8, 2026
First public build — open world adventure prototype
Core combat, movement and character select shipped
⚔️
Skill Trees
Per-character ability branches with unlockable combat skills.
In Progress
🤝
Co-op Multiplayer
Drop-in co-op so a friend can join your realm and fight alongside you.
Planned
🗺️
New Biome: Frostreach
A second open-world zone with new hostiles and a snowstorm hazard.
In Progress
🎒
Gear & Inventory
Equippable loot dropped by hostiles, with visible stat changes.
Planned
🏆
Boss Encounters
Scripted boss fights at the end of each quest chain.
Planned
Core Combat & Movement
100%
Free-Look Camera & Controls
90%
Character Roster (30 Fighters)
100%
Weapon Shop & Equip System
100%
Quest & Progression Systems
65%
Skill Trees
40%
Frostreach Biome
25%
Co-op Multiplayer
10%
In development since Jan 2026 · Updated regularly
Weapon Armory
// ARF_ARMORY.SYS
✕ Close
💎
0 Crystals
Crystals are earned by exploring the realm and defeating hostiles. Equip a weapon to change your damage, reach, and swing speed in combat.
Achievements
// ARF_TROPHY.SYS
✕ Close
0 / 0 Unlocked
Leaderboard
// ARF_RANKINGS.SYS
✕ Close
Ranked by hero level, then crystals collected. A new run is recorded each time you fall or return to the main menu.
Settings
// ARF_CONFIG.SYS
✕ Close
Profile
Update
Audio & Feedback
Sound Effects
Hit impacts, pickups, and UI feedback tones.
Music
70%
SFX
80%
Screen Shake
Camera shake on heavy hits and impacts.
Damage Numbers
Show floating hit numbers in combat.
Data
Reset All Progress
Wipes crystals, weapons, achievements, leaderboard, saves, and settings. Cannot be undone.
Reset Everything
Save / Load
Checkpoint
Save or restore your current run. Only available while in-game.
Saving stores hero, level, XP, position, and run stats to this device.
♪ REALM AMBIENT
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Vol